“As we continue to develop the game, we will be surveying for player feedback. How are you planning on involving the Community in your development process? “We plan to make a small price adjustment once we leave Early Access due to planned additional content and development.” Will the game be priced differently during and after Early Access? Early Access comes with over 20 maps, 4 heroes, 3 boss fights, 100+ items, talent systems, and more (check out our About Section for more info).” It's what we'd consider roughly 80-90% done, with the remaining things being added as polish or more content. “A very smooth experience with a solid core. What is the current state of the Early Access version? “The full version is planned to have more, additional boss fight(s), more enemies, an additional difficulty, more gear, updated UIs, gamepad support, and more.” How is the full version planned to differ from the Early Access version? The Early Access period should be less than a year, with updates planned after the Early Access period.” We're cross developing this with Dungeon Defenders Awakened. What's here is our starting foundation that we want to build upon more, and Early Access allows us to not only do those things, but receive player feedback and mold the game as we continue to develop it.”Īpproximately how long will this game be in Early Access? We're wanting to get in more heroes, more levels, more enemies, more bosses. There's a lot of experimentation and additional work that we're doing to make this a complete experience. “Dungeon Defenders Going Rogue is a new take on the traditional Dungeon Defenders gameplay.
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